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PIERCING BLENDSHAPE BINDER

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Produktbeschreibung

• Rigid mode: piercings move and rotate with the skin without deforming (deformed mode also available)

• Bone weights copied automatically, so piercings follow the head too

• Works with VRChat visemes, ARKit and Unified Expressions

• Step-by-step guide right in the sidebar, no setup needed

• Safe: originals are kept hidden, Ctrl+Z undoes everything

• Interface in English and French (follows Blender's language)


HOW IT WORKS

Pick the face (the mesh with the blend shapes)

Add your piercings: lips, nose, brows, tongue…

Analyse: the add-on finds the blend shapes for each piercing

Preview with the face tracking demo

Merge, then export to Unity as usual


REQUIREMENTS

• Blender 4.2 or newer (tested on Blender 4.4 and 5.x)

• An avatar face mesh with blend shapes (shape keys)

• Place your piercings with all blend shapes at 0


INCLUDED

• piercing_blendshape_binder.py (single file, no unzipping needed)


INSTALLATION

In Blender: Edit > Preferences > Add-ons

Click ⌄ (top right) > Install from Disk…

Select piercing_blendshape_binder.py and make sure the add-on is ticked

Open the 3D Viewport sidebar (N) > Piercing tab


BETA

This is an early version. Please report any issue and it will be fixed quickly. Updates are free for buyers.

Made with love by Meilyn

https://honeylab.store/

https://fr.jinxxy.com/Neikox/cR0LM
https://fr.jinxxy.com/xullila/shibuyaa

$14,00 USD