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Tech Wear Jacket for Kita'vali
Tech Wear Jacket for Kita'vali
Tech Wear Jacket for Kita'vali
Tech Wear Jacket for Kita'vali
Tech Wear Jacket for Kita'vali
Tech Wear Jacket for Kita'vali
Tech Wear Jacket for Kita'vali
Tech Wear Jacket for Kita'vali

Tech Wear Jacket for Kita'vali

Produktbeschreibung

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Something not right?
Please don't hesitate to reach out, If you're not happy.

https://jinxxy-cdn.com/4c4f9af2-1d02-5a85-bfc3-d24f68615995/3897250964356204481/980953185038851072.png


[Virtual Reality optimized Asset - Tech Wear Jacket for Kita'vali]

[Available Avatar]

🅯 - Kita'vali (v4.8)

Rigged for Kita'vali v4.8.
VRCFury is required for BlendShape support.
We highly recommend making an alpha cutout texture for the wings, or separating them in Blender.
A UV guide for wing hiding is included.
https://jinxxy-cdn.com/4c4f9af2-1d02-5a85-bfc3-d24f68615995/3897250964356204481/980954957673411584.png

[Whats included?]

▦ - FBX file⁽ˢ⁾
❒ - Unity package
⌬ - Substance Painter File⁽ˢ⁾ [v7.8 ⇧]
🗺 - UV Guide (wing cutout)
🖹 - License Document

The jacket comes with 7 material variants.
Jaegers and Vector Camo include a Poiyomi Color Change version.
Use the No AO versions if you have any Hide BlendShapes active.

Texture versions PBS and Poiyomi:

◐ - Denim Clean
◐ - Denim
◐ - Jaegers
◐ - Jaegers Brown
◐ - Shepu Shepu
◐ - Shepu Shepu Inverted
◐ - Vector Camo

https://jinxxy-cdn.com/4c4f9af2-1d02-5a85-bfc3-d24f68615995/3897250964356204481/980955461917073408.png

[Specs]

△ - Triangle Count ~ 17k
⚯ - Bone Count 21
◩ - Texture Resolution — 2K
◐ - Texture Variants — 7
↦ - BlendShapes — All avatar deformations + 7 custom

ʜɪᴅᴇ ʜᴏᴏᴅ · ʜɪᴅᴇ ᴄʜᴇꜱᴛ ʙᴀᴅɢᴇ · ʜɪᴅᴇ ᴄʜᴇꜱᴛ ᴘᴏᴄᴋᴇᴛꜱ · ʜɪᴅᴇ ꜱʜᴏᴜʟᴅᴇʀ ᴘᴀᴅꜱ
ʜɪᴅᴇ ᴀʀᴍ ʙᴜᴄᴋʟᴇꜱ · ʜɪᴅᴇ ꜱɪᴅᴇ ʙᴜᴄᴋʟᴇꜱ · ʜɪᴅᴇ ʙᴀᴄᴋ ʙᴜᴄᴋʟᴇꜱ


https://jinxxy-cdn.com/4c4f9af2-1d02-5a85-bfc3-d24f68615995/3897250964356204481/980955743810774016.png

[How to setup?]

🛠 Install VRCFury via the Creator Companions repository.
🛠 Just click the VRCFury Button below for a guide.

  1. Open Creator Companion — Add the latest version of VRCFury to your project
  2. Import the Tech Wear Jacket Unity package into your project
  3. Install Poiyomi Toon Shader — available via the Poiyomi VPM or from the Poiyomi Discord
  4. Drag the prefab onto your avatar root and re-parent if needed
  5. Pick a material from the materials folder and drag it onto the model
    Use the No AO versions if you have any Hide BlendShapes active
  6. Adjust BlendShapes to taste. Can be found on the mesh itself.
Known: slight elbow clipping when twisting or bending the lower arm at extreme angles.





https://jinxxy-cdn.com/4c4f9af2-1d02-5a85-bfc3-d24f68615995/3897250964356204481/980956161824900096.png


[Support]

Please reach out if you experience any kind of Setup issues or clipping.
We want to continuously improve the products for everyone.
Also always happy to help!



https://jinxxy-cdn.com/4c4f9af2-1d02-5a85-bfc3-d24f68615995/3897250964356204481/980956297991960576.png


[Licensing]

🖹 - Personal License PDF included with purchase.

✓ - Personal use — avatars, renders, prints, worlds
✓ - Modify freely — retexture, rerig, resize, combine
✓ - Commission work — client must hold the same license
✓ - Perpetual — does not expire

╳ - No resale or redistribution
╳ - No sharing as a kit, bundle, or stock
╳ - No commercial or on-demand use
╳ - Non-transferable

Content creator? Collabs welcome — Discord or [email protected]
Commercial use requires a separate inquiry.

[Disclaimer]

⚠ - Pictures might differ from the Product.

$14,00 USD