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Sparkle Halo v0 - 3D Halo with Sparkle, 4 Colors (Seraph / Abyss / Frost / Void) [VRChat, Modular Avatar]
Sparkle Halo v0 - 3D Halo with Sparkle, 4 Colors (Seraph / Abyss / Frost / Void) [VRChat, Modular Avatar]
Sparkle Halo v0 - 3D Halo with Sparkle, 4 Colors (Seraph / Abyss / Frost / Void) [VRChat, Modular Avatar]
Sparkle Halo v0 - 3D Halo with Sparkle, 4 Colors (Seraph / Abyss / Frost / Void) [VRChat, Modular Avatar]
Sparkle Halo v0 - 3D Halo with Sparkle, 4 Colors (Seraph / Abyss / Frost / Void) [VRChat, Modular Avatar]

Sparkle Halo v0 - 3D Halo with Sparkle, 4 Colors (Seraph / Abyss / Frost / Void) [VRChat, Modular Avatar]

Produktbeschreibung

Made with AI assistance (3D model, textures and this text were produced with AI tools).

SPARKLE HALO v0

A 3D halo for VRChat avatars. A glowing core, a metal rim with clasps, and crystal shards that orbit slowly, plus a small sparkle particle effect. Pick one of 4 colors. It follows the avatar's Head bone, so it works on humanoid avatars; you can move and resize it with one child object.

FEATURES

- 4 colors (one prefab each): Seraph (gold) / Abyss (red + gunmetal) / Frost (silver + ice blue) / Void (purple + gunmetal)

- Real 3D shape: 10,448 triangles, 1 particle system

- Gentle bobbing and crystal orbit animation

- On/off toggle in your Expression Menu (saved, default ON). 1 Bool parameter, 25 bits of parameter memory

- Additive/unlit glow: it shines in worlds without AudioLink

- Position and size are adjusted by moving/scaling one child object "Halo" (no Blender needed)

REQUIREMENTS

- Unity 2022.3.22f1, VRChat Avatars SDK 3.10.5

- Modular Avatar 1.18.7 (NDMF 1.14.8)

- lilToon 2.3.4

- No Poiyomi, no VRCFury, no AudioLink needed

Other versions are not tested.

WHAT YOU GET

- HaloJinxxy_v0.unitypackage (FBX, 4 prefabs, 20 lilToon materials, 6 original textures, FX animator)

- README in English and Japanese (install, adjustment, terms)

INSTALL (about 2 minutes)

1. Download HaloJinxxy_v0.unitypackage. 2. Import the unitypackage. 3. Drag ONE HaloJinxxy_<Color> prefab onto your avatar root. 4. Build and upload. Modular Avatar attaches it to the Head and adds the toggle.

COMPATIBILITY - PLEASE READ

- Generic: attached to the Head bone. Checked in Unity (Modular Avatar build) on two avatars: Shapell (default placement, no change) and Rukko (position/scale adjusted; values in the README).

- Your avatar may need a position/size change. The default is set for an avatar about 1.4 m tall. Keep at least 1.5 cm between the halo and ears/hair.

- PC: build checked in Unity. Uploading to VRChat and in-client appearance were not tested by me.

- Quest / Android: NOT confirmed. Do not assume it meets Quest limits.

TERMS

Use on your own avatars (public or private), streaming and videos. Do not redistribute, resell or share the files, even if edited. No refunds for digital goods; please back up your project before importing.

$7,50 USD