
UV Eye Look Cartoon Eyelook
Produktbeschreibung
This script allows the usage of 2D textures eye tracking.
- Generates 8 contacts, 9 if game object override is added.
- 4 parameters for two eyes, 2 parameters for one eye.
- Works with VRChat native Eye Tracking
How it Works:
This script allows your avatar’s eyes to move using UV offsets. You can select which eye renderers and materials to use, then customize how far the eyes move in each direction.
It supports multiple left and right eye renderers.
The script automatically detects texture properties assigned to your materials, allowing you to choose which ones are affected. Each texture can have its own offset settings, and you can disable movement for any textures you want to exclude.
You can preview eye movement directly in the Unity Editor. An optional override script can also be added to a GameObject. When the object is active, eye movement is disabled and the offsets reset to zero, allowing animations to take control.
Note: The selected shader and texture properties must support UV offsets. Not all shaders are compatible.
✧ Terms Of Service✧
⚠️ Digital product — No refunds after purchase
• Personal usage
• Commercial use is allowed; resale or redistribution of the raw files is prohibited unless included in a completed product. Credit Is required.
• Public uploads with proper credit
✧ NOTES ✧
⚠️ Basic Unity knowledge is required
- PC And Android Compatible
Required Tools:
➥ Modular Avatar
https://modular-avatar.nadena.dev
✧ SUPPORT ✧
Have feedback or issues? Contact through Discord:
➥ Gokonic4
Showcasing Native VRChat Eye Tracking